Duskfade characters

Duskfade Characters

Duskfade characters wiki: playable Zirian, sister Allira, mechanical bird Cuckoo, Despair, Gramps, and named Tick Town NPCs. No classes, no pet RPG.

Official launch trailer for the clockpunk cast: Zirian, Cuckoo, and the Clock Tower stakes. Named NPCs and spoiler-gated roles sit in the tables below.

~8 min read

At A Glance

This Duskfade characters wiki lists faces confirmed by official copy and trophy text. You control Zirian only. Cuckoo is a companion, not a second player and not a pet RPG. There are no classes. Dialogue and quest steps that are not in those sources stay TBA. Verified August 16, 2026 · Steam.

FactDetail
PlayableZirian only — workshop apprentice, Minutero
Rescue goalSister Allira, held via the Clock Tower / Despair
CompanionCuckoo — mechanical bird Allira built; support tree, not a pet
FamilyGrandfather Tristan / Gramps — Minutero was his
AntagonistDespair — Steam copy: took Allira
LoreMaster Clockmakers shaped the clockpunk realms
HubTick Town Cloudie townsfolk + named NPCs below
Run lengthAbout 11–16 hours main · ~16 hours toward 100%

Who is the main character in Duskfade?

Zirian is the main character. Searches for Duskfade characters almost always mean him first. He is a young workshop apprentice from Tick Town, Allira’s brother, and the only person you steer. Official Q&A is blunt: he always wields Minutero.

Zirian on the move in the Switch 2 launch trailer — clock-hand blade and companion in frame
FieldConfirmedDo not invent
RolePlayable protagonistA second hero select
HomeTick Town workshop familyA class hall with jobs
WeaponMinutero — grandfather’s clock-hand bladeA loot pool of swords
KitJump, Dash, Grapple, gadgets, three upgrade treesElement loadouts
GoalRescue Allira and restore timeA published ending recap on this page
SpellingZirian (this wiki)ASR “Zorian / Zera” from auto-captions

You do not pick a build at the door

Movement, combat, and Cuckoo support are Duskfade upgrades on three trees, not a character-creation screen. Spend order: upgrades. First hours: beginner guide.

The story is his, not a party RPG

Xbox and PlayStation copy frame the run as loss, love, and moving forward. Bosses often stand in for emotional hurdles. That is theme, not a dating meter. Region order: walkthrough.

Zirian does not travel alone. The next table is the rest of the core cast.

Who are the companions and the antagonist?

The core Duskfade characters roster is small: one lead, one sister, one bird, one named threat, plus the Clockmakers in the lore. This table is the wiki layer. Later identity guesses wait behind the spoiler warning two sections down.

Launch-trailer beat with Zirian, Cuckoo, and clockpunk spectacle in the same shot
NameRoleWhat is confirmedLeave TBA
ZirianZirianProtagonistWorkshop apprentice; only playable; MinuteroInner monologue dumps
AlliraSister / rescue goalHeld through Clock Tower / Despair; Cuckoo’s makerExact capture scene beyond “explosion / disappearance” coverage
CuckooCompanionMechanical clockwork bird; assist, talk, support tree; skins in coveragePet stats, hunger, evolution
DespairAntagonistSteam copy: took Allira; “We’re coming for you, Despair” opens the Tower doorsMove list, whether a final-arena name matches the copy
Master ClockmakersLoreShaped the realms; “12 clock makers” appears in coverageA named roster of twelve
Gramps / TristanGrandfatherMinutero was his; trophies name a Veil crossing and a “big secret”What the secret is — see spoiler section

Allira is the goal, not a party member

You do not play as Allira. Coverage places her disappearance at the opening explosion; Steam places her with Despair and the Clock Tower. Rescue is the spine of the walkthrough. This wiki uses Allira (not Alera / Alira from mixed captions).

Cuckoo is built, not hatched

Allira made the bird. Cuckoo helps in exploration and combat, talks about the road, and has a support tree. I missed you is a story reunion, not a collectible. Skins exist in coverage; that is cosmetics, not a pet raiser.

Despair is the named threat

Steam says Despair took Allira. Trophy copy uses that name again when the Tower doors open. This page will not promote a fan final-boss movelist. Fight grammar when a HUD name appears: bosses.

Tick Town is full of smaller names. Those are the NPC table.

Which Tick Town NPCs are actually named?

Trophy text is the clean source for named Duskfade characters outside the core cast. Tick Town’s Cloudie townsfolk talk, and dialogue updates after story beats. Unverified lines and quest steps stay TBA — this wiki will not invent a fetch-quest script.

NPCTied trophy / roleWhat to doUnverified
ArpeggioFind in the caves; return all Music BoxesMeet first; full set laterCave pin, box count
TailordHelp leave the Academy; catch all kittensStory talk ≠ kitten goldKitten total, spawn rules
N1-C0Befriend N1-C0Talk until the bronze popsFriendship steps
WallyFind all hiding spotsDedicated hunt, not a chatSpot count
TravelerBuy all objects and upgradesHub shop — upgradesStock list, prices
PaletteDazzle with your finest outfitShow an outfit you actually haveWhich outfit counts
Cloudie GuardBreak the poor Cloudie guard’s jarsOne-off bronzeJar count, which Cloudie
WilsonKill WilsonSeparate bronze — identity TBAFight vs environmental kill
Canyon GrannyPocket money in the canyonTalk / receiveAmount, missable or not
Desert ExplorerMeet the mysterious desert explorerMeet — “Don’t talk to strangers”Name beyond the trophy

Story talk and full-set hunts are different

Arpeggio, Tailord, Gramps, and Cuckoo each have a meet / help pop and a harder follow-up (boxes, kittens, stained glass, reunion). Do the talk. Leave the pile for gadgets. Pickup types: collectibles. Trophy grouping: achievements.

Cloudies are townsfolk, not a species wiki

Tick Town residents are conscious cloud-folk in reviews. One trophy is a crowned Cloudie confrontation; another is the guard’s jars. This page will not build a Cloudie Pokédex. Hub geography: locations.

Some names get heavier later. That is the spoiler gate, not a cast list encore.

Map the hub or run the story

Matched by build plan, shared topics, and guide progression — not random related links.

Which later identities should I treat as spoilers?

Stop here if you only wanted names. The rest of this Duskfade characters section flags late-story roles that trophy copy already hints at. It does not recap the ending, the Tower escape, or what happens after the doors close.

Late-trailer story beat — Clock Tower stakes without an ending card
TopicWhat trophy / copy already saysWhat this page will not say
Allira’s locationClock Tower rescue; “Stick with me” is escape-with-AlliraHow the rescue plays, who she “really is”
Cuckoo gap“I missed you” = reunite with CuckooWhy the bird leaves, what the reunion speech is
GrampsHelp Gramps cross the Veil; Master XII’s secret = uncover Gramps’ big secretThe content of the secret, a Clockmaker identity claim
DespairTook Allira; Tower doors open “for” DespairFinal-arena identity, last cutscene
Master ClockmakersShaped the realms; coverage mentions twelveA fan chart mapping each Clockmaker to a living NPC
Wilson / crowned CloudieKill / confront trophies existA lore essay built from a bronze name

Achievement names are hints, not a lore dump

Master XII’s Secret is a stained-glass hunt tied to Gramps. The Veil crossing is a separate silver. This wiki will not collapse those two lines into “Gramps is Clockmaker number twelve.” Wait for a captured in-game line.

Skip this table on a blind first run

If you are still in Tick Town, you already have enough: play Zirian, follow Cuckoo, aim at Allira. Come back after the Tower doors trophy if you want the hunt names without an ending recap.

The last mechanical question people ask is whether any of these faces become playable.

Can I play as Cuckoo or pick a class?

No. Duskfade is a single-protagonist action-platformer. Duskfade characters searches that want a roster, a job board, or a pet barn will not find one in the live build.

QuestionAnswerWhere the system actually lives
Second playable character?No verified swapCuckoo assists; you steer Zirian
Classes / jobs?NoneThree upgrade trees, one blade
Pet raising?NoCuckoo support nodes + skins
Romance routes?Not a dating simNo affinity meter in official materials
Party AI loadout?UnverifiedDo not invent Cuckoo equipment slots
New Game+ hero select?UnverifiedDo not assume a post-credits roster

Skins are not classes

Zirian outfits (Palette) and Cuckoo skins are cosmetics. Heartless-style looks appear in coverage. They do not change the control scheme. Shop and trophy notes: upgrades and achievements.

Talk, then move

Named NPCs are errands and flavour, not a second campaign. When a gadget opens an old street, walk it. Map: locations.

If a face is still missing from your HUD, the FAQ is the short version of this page.

Duskfade characters FAQ

Who is the main character in Duskfade?

Zirian, a Tick Town workshop apprentice. You do not pick a class. He always wields Minutero.

Who is Allira?

Zirian’s sister and the rescue goal. Steam copy ties her to Despair and the Clock Tower. This wiki spells it Allira.

Who is Cuckoo?

A mechanical bird Allira built. Companion, talk, support tree, skins. Not a second player and not a pet RPG.

Can I play as Cuckoo?

No verified multi-character control. Cuckoo assists. “I missed you” is a story reunion, not a swap.

Who is Despair?

The named antagonist. Steam: took Allira. Trophy copy uses the name when the Tower doors open. Move list TBA.

Who is Gramps / Tristan?

Zirian and Allira’s grandfather. Minutero was his. Trophies name a Veil crossing and a “big secret.” Content of the secret stays behind the spoiler section.

Are there romance routes?

No. Not a dating sim. Do not invent affinity meters.

Where do the named NPCs live?

Mostly Tick Town and region overlaps (caves, Academy, canyon, desert). Exact pins TBA. Map: locations page.

Related pages

Matched by build plan, shared topics, and guide progression — not random related links.

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