Duskfade achievements

Duskfade Achievements

Duskfade achievements: 25 Steam goals and 26 PlayStation trophies with platinum. Story, collectible, and secret rows mapped. Unverified triggers stay TBA.

Broken stained glass feeds Master XII’s Secret. The table below covers all 25 Steam achievements; this clip is the hunt loop for that gold.

~10 min read

At A Glance

This Duskfade achievements list is the live Steam roster for Duskfade (App 2542020): 25 goals on PC, 26 PlayStation trophies with platinum Master Clockmaker on top. Names below match the Steam community stats page. Exact in-world triggers that are not in the official description stay TBA. Verified August 16, 2026 · Steam.

FactDetail
Steam25 achievements · App 2542020
PlayStation26 trophies — 12 Bronze, 5 Silver, 8 Gold, 1 Platinum (Master Clockmaker)
Xbox25 achievements · 1,000 Gamerscore (English names match Steam; store strings can differ by locale)
Switch 2TBA — use the live store list
LengthAbout 11–16 hours main · ~16 hours toward 100% · community trophy notes ~9–12 hours
MissablesCommunity reports: none. Marked TBA until this wiki confirms in a live build
DifficultyCommunity trophy notes ~3/10 — not an official rating
CleanupBacktrack after gadgets; do not 100% a biome on visit one

How many Duskfade achievements are there?

Duskfade achievements are 25 on Steam and Xbox, 26 on PlayStation because platinum sits on top. There is no New Game+ requirement in current coverage. The extra PS row is Master Clockmaker — earn every other trophy. Xbox Gamerscore totals 1,000.

PlatformCountNotes
Steam25App 2542020 — names in the list below
PlayStation 526Adds platinum Master Clockmaker
Xbox Series X|S251,000G · golds 80G or 90G · silvers 30G · bronzes 15G
Nintendo Switch 2TBAConfirm on the live store

Gold vs silver vs bronze

PlayStation splits 8 gold, 5 silver, 12 bronze, plus platinum. Golds are the collectible and max-stat rows. Silvers are mostly story beats (Tick Town anchor, Academy, Gramps, Cuckoo, Allira). Bronzes mix early story, NPC meets, and one-off secrets. Steam does not show those tiers; the names are the same.

What this page will not do

We will not paste unverified step-by-step pins, kitten counts, or Wilson’s exact arena. If the official description is the only reliable line, the trigger column says TBA. One-playthrough planning sits on platinum. Pickup types sit on collectibles.

The full Steam list is next — that is the page people actually opened this tab for.

What is the full Steam achievement list?

These 25 Duskfade achievements match Steam’s live names. Descriptions match Steam where shown, and PlayStation trophy copy where Steam hid the blurb. Linked pages are where the rest of the guide lives — not a second copy of this table.

AchievementWhat it asksLinked page
Don’t go there!Fall from the top of the TowerWalkthrough
We fixed Time, right?Break the Temporal Anchor in Tick TownWalkthrough
HeartlessBreak the poor Cloudie guard’s jarsLocations
Can I get your autograph?Find Arpeggio in the cavesCharacters
You seem familiarConfront the Cloudie with the strange crownLocations
Back to schoolFind the Clockwork AcademyWalkthrough
Be my muse!Help Tailord get out of the AcademyCharacters
You seriously didn’t see that one coming?Kill WilsonCharacters
You’ve got a friend in meBefriend N1-C0Characters
The final starHelp Gramps cross the VeilCharacters
Don’t talk to strangersMeet the mysterious desert explorerLocations
I missed youReunite with CuckooCharacters
We’re coming for you, DespairOpen the Tower doorsWalkthrough
Stick with meEscape from the Tower with AlliraWalkthrough
A grandma’s loveGet pocket money from the grandma in the canyonLocations
No peeking!Find all of Wally’s hiding spotsCollectibles
Come here right meowCatch all of Tailord’s kittensCollectibles
The most beautiful sword in the landFind all of the Rainbow IngotsCollectibles
The mask of painDazzle Palette with your finest outfitCharacters
Master of melodyReturn all of the music boxes to ArpeggioCollectibles
CollectorComplete your card collectionCollectibles
ShopaholicBuy all of the Traveler’s objects and upgradesUpgrades
A Clock Heart Piece a day…Max out your health barCollectibles
Advanced ClockmakingMax out your Temporal Energy barAbilities
Master XII’s secretUncover Gramps’ big secretCollectibles

PlayStation only: Master Clockmaker

The 26th PS trophy is platinum: earn all of the trophies in Duskfade. It has no Steam twin. If you are on PC, 25/25 is the full set.

How to read the next sections

The list above is complete. The rest of this Duskfade achievements page groups those 25 into story, collectible, and secret so you can play in an order that does not stall a chain boss. Story rows first — they pop while you follow the walkthrough.

Which trophies fire on the story path?

If you follow Tick Town → region → chain → boss → home, most silvers and several bronzes pop without a side hunt. That is the cheap half of Duskfade achievements. Do not leave the path to 100% a forest before these fire.

AchievementStory beatTrigger detail
We fixed Time, right?Tick Town Temporal AnchorNot the same as a distant Clock Tower chain
Back to schoolFind Clockwork AcademyStory visit; kittens are a later gold
Be my muse!Help Tailord leave the AcademySeparate from catching every kitten
The final starHelp Gramps cross the VeilSeparate from Master XII’s secret
I missed youReunite with CuckooStory — not a collectible
We’re coming for you, DespairOpen the Tower doorsAfter the region chains are down (count TBA)
Stick with meEscape the Tower with AlliraEnd of the Clock Tower
Can I get your autograph?Find Arpeggio in the cavesMeet, not return every music box
You’ve got a friend in meBefriend N1-C0NPC beat — steps TBA
Don’t talk to strangersMeet the desert explorerRegion overlap TBA

Four chains are not one trophy

Reviews describe four chains on the Clock Tower; the developer site says five major regions. There is no verified “break chain 1 / 2 / 3 / 4” achievement for each lock. The listed rows are the Tick Town anchor, finding the Academy, opening the doors, and escaping with Allira. Boss fights still use the 25% HP platform rule — that is required to advance, not a named trophy of its own. Phases: bosses.

NPC story vs NPC collectibles

Tailord, Arpeggio, Gramps, and Cuckoo each have a story pop and a harder follow-up (kittens, music boxes, stained glass, reunion). Do the story talk first. Leave the full set for gadgets. Character pages: characters.

Golds that need a full pile are the expensive half. That is the next section.

Which Duskfade achievements need collectibles?

These Duskfade achievements are why the collectibles page exists. Totals for each pile stay TBA. Take hearts and gears on the path; run the rest after Grapple, Glide, or Rail Grind.

Zirian sprints a stained-glass hunt route for Master XII’s Secret
AchievementCollectible / spendWhen to clean
A Clock Heart Piece a day…Max health (3 pieces = 1 pip)Always take pieces on the path
Advanced ClockmakingMax Temporal Energy barSpend / upgrade over the run — abilities
The most beautiful sword in the landAll Rainbow IngotsLast — looks only
Master of melodyAll Music Boxes to ArpeggioReturn in hub / caves, not mid-boss
CollectorComplete the card collectionAfter movement unlocks
Come here right meowAll of Tailord’s kittensAfter Academy story
No peeking!All of Wally’s hiding spotsDedicated pass
Master XII’s secretGramps’ secret / stained glass huntDedicated pass
ShopaholicAll Traveler objects and upgradesHub shop — not a field pile
The mask of painDazzle Palette with your finest outfitHub cosmetic after you have pieces
  • Do01Story silvers first — do not stall a chain for a kitten
  • Do02Clock Heart Pieces on every visit — max health is gold
  • Do03Pin boxes, cards, kittens, Wally, ingots, glass until a new gadget exists
  • Do04Buy Traveler stock when you are in Tick Town, not as a biome detour
  • Do05Show Palette an outfit once you actually have one worth showing
  • Do06Run Master XII and Wally as their own loops after the tower if needed

Hearts and energy are stats, not hunts

Max health and max Temporal Energy are golds. Pieces drop in the world; energy is a bar you grow through the upgrade / gadget loop. Neither one needs a hide-and-seek video. First spend order: upgrades and the beginner guide.

Shopaholic is a shopping list

Shopaholic asks for all of the Traveler’s objects and upgrades. That is a hub spend, not a Rainbow Ingot. Empty the shop when currency is spare — not before you can survive a 25% platform phase.

Secrets and one-off actions are the leftover bronzes. They look optional until platinum cares.

Platinum or collectibles

Matched by build plan, shared topics, and guide progression — not random related links.

Which rows are secrets or one-off actions?

These Duskfade achievements are easy to walk past because they are not “collect 12 of X.” Triggers that are not in the official blurb stay TBA — this wiki will not invent Wilson’s identity or a jar count.

Zirian starts a stained-glass traversal toward a hidden shard
AchievementOfficial askWhat stays TBA
Don’t go there!Fall from the top of the TowerWhether it is a scripted drop or a missable leap — try the tower roof once you can reach it
HeartlessBreak the Cloudie guard’s jarsJar count, which Cloudie, reload rules
You seem familiarConfront the Cloudie with the strange crownWhere the crowned Cloudie stands
You seriously didn’t see that one coming?Kill WilsonWho Wilson is, fight vs environmental kill
A grandma’s lovePocket money from the canyon grandmaWhich canyon, payment amount
Master XII’s secretUncover Gramps’ big secretExact glass count — community hunts exist, pins not copied here

Falling off the Tower is a listed bronze

Don’t go there! is one of the most common Steam unlocks. When you can stand at the top of the Clock Tower, falling is the ask. Do not invent a glitch. If it does not pop, come back after the doors are open — walkthrough.

Wilson and crowned Cloudie

Kill Wilson and confront the Cloudie with the strange crown are separate bronzes. Community clips exist; this page will not turn a half-heard name into a boss guide. Wilson is a unique kill trophy, not a confirmed chain boss — characters. If a later fight is labelled on the HUD, use bosses for the 25% platform rule.

The last question is missables — because that is what trophy hunters actually fear.

Are any Duskfade achievements missable?

Current trophy writeups for Duskfade report no missable trophies, no glitched trophies, and a full clear on Story Mode. This wiki still marks missables TBA until we confirm a live build. Play as if you can backtrack; keep one save before the Clock Tower anyway.

Zirian inspects a stained-glass pickup during the Master XII secret hunt
WorryCurrent reportWhat you should do
Story choices lock a trophyNot reportedFollow the hub loop; do not invent a dialogue tree
Difficulty locks goldsStory Mode reported as enoughPick a difficulty you can finish
Kittens / Wally despawnNot reportedPin and return after gadgets
Tower point of no returnUnverifiedKeep a save before you commit
New Game+ requiredNot verified as requiredPlan one playthrough
Xbox name mismatchLocale dumps differMatch Steam / PS English names on this page

One-playthrough order

Play the story, take hearts and gears, pin hunts, break the Clock Tower chains, finish the tower, then clean. Community trophy length sits around 9–12 hours; full 100% coverage is closer to About 11–16 hours main · ~16 hours toward 100%. Habits: tips. Path page: platinum.

If a row does not pop

Check the official description first. Story rows need the named beat (Academy found, Allira escaped), not a fan checklist. Collectible rows need the full set, not one pickup. Secret rows need the named action. Then backtrack with a new gadget before you assume a missable.

The FAQ is the short version if you only needed a count.

Duskfade achievements FAQ

How many Duskfade achievements are there?

25 on Steam and Xbox, 26 on PlayStation including platinum Master Clockmaker.

Is there a Duskfade trophy guide for one playthrough?

Yes — this page is the list; platinum is the one-playthrough path. Community estimates 9–12 hours.

Are any Duskfade achievements missable?

Current reports say no. This wiki still marks missables TBA and recommends a save before the Clock Tower.

Do I need every collectible for all 25?

You need the trophy-linked sets (hearts, ingots, boxes, cards, kittens, Wally, Master XII, Traveler, Palette). Echoes are lore. Types: collectibles.

What is Master XII’s Secret?

Uncover Gramps’ big secret. Community hunts attach it to broken stained glass. Shard count stays TBA.

What is No peeking!?

Find all of Wally’s hiding spots. Count TBA. Dedicated cleanup pass, not hour one.

Does difficulty matter?

Coverage says Story Mode is enough for the set. Not an official guarantee.

Related pages

Matched by build plan, shared topics, and guide progression — not random related links.

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